Pick a level. Bring the whole boat into the green berth, stopped, with at least two lines made
fast. A run with no damage is a perfect mooring.
Press M or Esc during a run to return here
HelmW/S throttle (or drag the lever) A/D rudder X drop/raise anchor -/= haul/pay out rode SecureSpace all-stop (engine + helm) when secured, click Finish to run the swing test Conditions←/→ wind dir ↑/↓ wind speed ,/. current </> current dir Fenders (left mouse) 6 carried, 3 per side drag to reposition along the hull Lines (right mouse) one per cleat drag a cleat (or its line) to a bollard (max 10 m) release in open water to remove Goal lie in the green berth, stopped, with ≥2 lines made fast perfect = no damage Boat1–5 select (sailboat, twin-rudder, cruiser, twin-screw, catamaran) R reset Level[/] previous / next M level menu R reset level